Published: February 10, 2025
ISBN: 979-8310050976
A must-read for any developer, mastering programming and graphics while avoiding common pitfalls and mistakes.
Posted by Kennedy Walker 9 hours ago
I recommended How to Write Retro Games - Web Programming (Paperback) to my entire team after reading it. We've implemented several of the practices suggested in the book, and we've already seen improvements in our code quality and development speed. The practical advice is backed by research and real-world experience.
Posted by Rowe Wilson 16 hours ago
What sets How to Write Retro Games - Web Programming (Paperback) apart is its focus on practical application. Each chapter includes exercises that challenge you to apply what you've learned, and the companion website provides additional resources. I've already incorporated several techniques into my daily work.
Posted by Spencer Nguyen 12 hours ago
As a senior developer, I'm often skeptical of technical books, but How to Write Retro Games - Web Programming (Paperback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on compute are worth the price alone.
I appreciate that How to Write Retro Games - Web Programming (Paperback) doesn't just focus on code but also on the thought process behind it. That mindset shift has been invaluable.
2 hours agoPosted by Shiloh Collins 19 hours ago
As a senior developer, I'm often skeptical of technical books, but How to Write Retro Games - Web Programming (Paperback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on compute are worth the price alone.
Posted by Sterling Anderson 5 hours ago
I've been working with programming for over five years, and I still found valuable insights in How to Write Retro Games - Web Programming (Paperback). The chapter on graphics particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
Posted by Hayden Evans 17 hours ago
I've been working with programming for over five years, and I still found valuable insights in How to Write Retro Games - Web Programming (Paperback). The chapter on graphics particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
I appreciate that How to Write Retro Games - Web Programming (Paperback) doesn't just focus on code but also on the thought process behind it. That mindset shift has been invaluable.
5 hours ago
I'm about halfway through How to Write Retro Games - Web Programming (Paperback) and it's already changed how I think about debugging. The systematic approach they describe has saved me hours this week alone.
3 hours ago
I've been recommending How to Write Retro Games - Web Programming (Paperback) to everyone. It's rare to find a technical book that's both deeply informative and enjoyable to read.
5 hours ago