Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback)

Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback)

Published: January 10, 2025

ISBN: 979-8306564760

webgpu graphics compute ray-tracing
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About This Book

An essential reference for modern mastering webgpu and graphics, suitable for beginners and experts alike.

Key Features

  • Step-by-step tutorials for practical implementation
  • Deep dive into ray-tracing concepts and applications
  • Case studies from successful projects
  • Companion website with code samples and resources
  • Step-by-step tutorials for practical implementation

Reader Photos

Reader photo of Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback)
Reader photo of Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback)
Reader photo of Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback)

Community Reviews

4.8/5 (88 reviews)
5 stars (85%)
4 stars (10%)
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2 stars (1%)
1 star (1%)

Discussions About This Book

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Applying concepts from Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) in real projects

Posted by Marley Roberts 18 hours ago

After reading Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback), I finally understand concepts that had confused me for years. The authors have a gift for breaking down complex topics into digestible pieces without losing the nuance. This is now my go-to recommendation for developers looking to level up their skills.

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Shiloh Flores

The section on optimization in Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) is brilliant. I applied their recommendations to our legacy codebase and saw a 40% performance improvement.

1 hours ago
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Comparing Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) with other resources

Posted by Jordan Torres 24 hours ago

Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) isn't just another technical manual—it's a thoughtful exploration of what it means to be an effective developer in today's landscape. The authors blend technical depth with philosophical insights that have changed how I think about my craft.

ray-tracing
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Spencer Walker

I'm about halfway through Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) and it's already changed how I think about debugging. The systematic approach they describe has saved me hours this week alone.

4 hours ago
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Rowe Campbell

Our entire team is reading Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) together and discussing a chapter each week. It's been great for aligning our approach to development.

1 hours ago
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How Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) changed my approach to development

Posted by Morgan Wilson 8 hours ago

I recommended Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) to my entire team after reading it. We've implemented several of the practices suggested in the book, and we've already seen improvements in our code quality and development speed. The practical advice is backed by research and real-world experience.

webgpu
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Key takeaways from Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback)

Posted by Riley Collins 4 hours ago

After reading Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback), I finally understand concepts that had confused me for years. The authors have a gift for breaking down complex topics into digestible pieces without losing the nuance. This is now my go-to recommendation for developers looking to level up their skills.

webgpu
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Noel Anderson

I'm about halfway through Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) and it's already changed how I think about debugging. The systematic approach they describe has saved me hours this week alone.

2 hours ago
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Applying concepts from Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) in real projects

Posted by Charlie Hall 13 hours ago

What sets Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) apart is its focus on practical application. Each chapter includes exercises that challenge you to apply what you've learned, and the companion website provides additional resources. I've already incorporated several techniques into my daily work.

webgpu
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Is Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) worth the read?

Posted by Morgan Jones 24 hours ago

Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback) isn't just another technical manual—it's a thoughtful exploration of what it means to be an effective developer in today's landscape. The authors blend technical depth with philosophical insights that have changed how I think about my craft.

ray-tracing
Purchase Options
Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback)

Graphics and Compute: Primer Volume 5 Ray-Tracing (Hardback)

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$123.43
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Community Stats
Readers of this book: 1964
Active discussions: 68
5-star ratings: 92%
Would recommend: 91%